I am honestly surprised that there has been no dedicated remote viewing work on Tartaria yet. This is one of the largest historical anomaly clusters: unexplained advanced architecture, abrupt cultural reset patterns, orphan infrastructure, and a sudden narrative discontinuity in the 18th–19th centuries. If remote viewing is meant to clarify hidden historical layers, this seems like a prime candidate.
Instead of broad targets, I would suggest precise, testable ones:
What was the real function of large star forts before they were repurposed for military narratives?
Who designed and built massive “overbuilt” civic structures that appeared suddenly in multiple continents?
What event or process caused widespread mud level changes around urban buildings?
Was there a coordinated global reset event in the 18th–19th century, and if so, what triggered it?
What technological principles were used in ornate buildings with domes, spires, and metal frameworks?
Who were the primary population groups associated with these structures before modern historical attribution?
What happened to the knowledge base that allowed construction of these structures?
Was there a deliberate narrative replacement in historical education systems?
What was the purpose of large empty cities documented in early photography?
Were there non-standard energy or environmental technologies integrated into architecture?
Some highly focused target examples:
• The original builders of the star fort at Palmanova before conventional history attribution
• The original function of the Chicago World’s Fair architecture before demolition
• The construction phase of Saint Petersburg prior to Romanov narrative framing
• The origin and purpose of widespread underground tunnel systems in major cities
• The technology used in large domed capitol buildings worldwide
These targets are specific enough for blind protocols and broad enough to detect patterns across sessions.
If remote viewing can meaningfully contribute to hidden history questions, Tartaria related targets seem unusually well suited: they are global, structured, anomalous, and testable across multiple independent sessions.
It would be very interesting to see whether viewers converge on: • advanced but non industrial construction methods
• lost population groups
• reset events
• environmental catastrophe
• deliberate historical rewriting
• unknown energy systems
Even one well run multi viewer project on this topic could significantly clarify whether this anomaly cluster reflects misinterpretation, partial truth, or something much larger.
Would love to see this explored.
Tartaria
So far no comment. People seem not to know why Tartaria is important.
Tartaria matters because it is not one anomaly.
It is a cluster of structural inconsistencies pointing to a recent reset.
One anomaly can be dismissed.
Ten aligned anomalies form a pattern.
1. Global overbuilt architecture with identical design language
Massive stone buildings, domes, towers, symmetry, advanced metal structures appear across continents in the same period.
Not just big cities. Also smaller towns.
The style is too consistent and too advanced to be explained by local craftsmanship alone.
This looks like inherited infrastructure, not fresh construction.
2. Buildings partially buried worldwide
Windows below ground level.
Doors cut into what should be basement levels.
Whole lower floors hidden.
This is not isolated. It appears globally.
The pattern suggests a sudden layer change, not gradual evolution.
3. Unrealistic construction timelines
Huge cities with monumental architecture appear in short timeframes.
Official timelines compress decades of large-scale stone construction into implausibly short windows.
Logistics, workforce, and material transport do not scale.
4. Empty early photographs of monumental cities
Wide avenues. Massive buildings. Almost no people.
This is consistent across locations.
The infrastructure looks ready for large populations that are not present.
This suggests depopulation or reuse.
5. Unified architectural motifs across unrelated cultures
Domes, spires, star forts, ornamental metalwork, identical proportions.
These appear globally without clear transmission lines.
This implies a shared prior system.
6. Star forts as non-military structures
Their geometry is extremely precise and widespread.
Often oversized relative to local defensive needs.
Their uniformity suggests a standard design template, not independent military improvisation.
7. Old maps labeling vast regions under a single umbrella
Not as precise states, but indicating a forgotten macro-structure.
The naming is vague, but the scale is striking.
8. Infrastructure without clear origin
Underground tunnels, massive stone foundations, oversized civic buildings.
These appear as if repurposed rather than originally built.
The key point is not any single argument.
It is the alignment: global architecture
buried layers
compressed timelines
empty cities
uniform design language
unexplained infrastructure
Together they suggest: existing advanced infrastructure
followed by population change
followed by narrative replacement.
Tartaria is relevant because it represents a candidate reset scenario, not just an aesthetic curiosity.
The (real) reason why they won't respond to your suggestion and other simular interesting targets, are the restrictions they are under! 😥 Farsight will NEVER admit this of course, but in fact the 3-letter agencies determine what does and doesn't get RV-ed by Farsight. If they were REALLY FREE to determine this by them self, there would be tons of beautiful and interestings targets ALL the time!
This also explains their 'strange' and illogical behavior. For example, with the AI situation, and dr. C's completely irrational and incomprehensible reaction! Nobody understood it! (Maybe there was even a takeover? Who can say? Farsight certainly not!) 😉 My wish is that Farsight breaks free of their masters...
Looking at architectural similarities across cultures would be an interesting project for remote viewing.
🧐The (real) reason why they won't respond to suggestions like Tartaria and other simular targets, are the restrictions they are under! 😥 Farsight will NEVER admit this of course, but in fact the 3-letter agencies determine what does and doesn't get RV-ed by Farsight. If they were REALLY FREE to determine this by them self, there would be tons of beautiful and interestings targets ALL the time!
This also explains their 'strange' and illogical behavior. For example, with the AI situation, and dr. B's completely irrational and incomprehensible reaction! Nobody understood it! (Maybe there was even a takeover? Who can say? Farsight certainly not!) 😉
How do you know Farsight is under any restrictions? What could they possibly do as a project that would be any more disruptive than what's already been done? It doesn't seem to me Farsight operates under any constraints. Why would a project about "Tartarian architecture " be off limits if projects about other ancient sites. death traps, world leaders, and space programs aren't? If they haven't got to it yet, I'd say they're more likely just busy. This site has just five people plus a moonlighting professor. It seems an issue of bandwidth not external control.
You make a good argument. But there are indeed fields fire sure, where farsight seems (for some what understandable reasons) censored. For example:
1. No concrete anti-trap strategy
They describe the system but stop before actionable exit tactics. That keeps awareness high but operational guidance low.
2. No strong loosh framing
They talk about control and influence, but avoid explicit “harvest” mechanics. That softens the adversarial interpretation.
3. No simple “you can exit like this”
They emphasize awareness and intention but avoid procedural clarity. That prevents a clear operational takeaway.
4. Limited criticism of “freewill ETs”
They maintain a stable positive framing. Strong criticism would undermine their own narrative structure.
5. Little focus on reset events or historical erasure
They focus more on present and future dynamics than deep historical discontinuities.
The Tartaria material becomes truly relevant only once you add the soul layer (we are all souls trapped in bodies, filtered by the brain). Without that, it stays architectural curiosity or alt-history hobbyism. With the soul layer, it suddenly explains why such an erasure would be necessary at all.
From a Prison Planet viewpoint, the core variable is not technology, borders, or empires.
It is compliance at death and emotional yield during life.
Now look at what is attributed to Tartaria, stripped of romance:
• Large scale coherence and order
• Architecture oriented toward resonance, proportion, calm
• Cities designed for flow, not stress
• Absence of permanent war culture
• No dominant punishment-god mythology
• No obsession with guilt, sin, eternal judgment
• Emphasis on beauty, harmony, scale, acoustics, geometry
This constellation is not random.
It describes a low-harvest civilization.
In Prison Planet terms, such a culture would have several dangerous properties:
Lower chronic fear Fear is the primary binding agent. Reduce it and tunnel compliance drops.
Higher perceptual coherence People in stable, ordered environments report clearer inner states. That weakens avatar identification.
Reduced trauma accumulation Trauma fragments identity and increases manipulability at death. Tartaria looks structurally anti-trauma.
Less punishment mythology If gods are not primarily judges, the post-death authority narrative weakens.
Aesthetic saturation Beauty stabilizes attention. Stable attention reduces emotional volatility, which lowers harvest.
Resonant architecture If sound, stone, geometry and water were used deliberately, that points to physiological and perceptual tuning. That directly interferes with emotional farming.
Put simply:
Tartaria does not look like a culture optimized for loosh.
That alone is enough motive.
Now add the death interface.
If even a minority of people in such a civilization: • saw through the authority theatre at death
• refused tunnel entry
• remained coherent instead of emotionally overloaded
then the system faces a nonlinear risk.
Exit behavior spreads memetically. Not as ideology, but as felt knowing.
That is the real red line.
From this angle, Tartaria doesn’t need to be “perfect” or “utopian”.
It only needs to be less compliant than average.
Resets are not done because a system is too powerful.
They are done when fine control is lost and only blunt tools remain.
Which fits perfectly with: • sudden annihilation
• extreme violence
• mass depopulation
• mud layers instead of careful dismantling
• rushed historical rewriting
• crude replacement societies
• heavy trauma seeding afterward
This is not surgical governance.
This is panic management.
So the missing link in that video is not aliens, gods, or mysticism.
It is this:
Tartaria likely represented a civilizational state with declining tunnel compliance and declining emotional yield.
That makes it incompatible with a harvesting system.
Once you add that layer, the erasure stops being mysterious.
It becomes predictable system behavior.
And that is exactly why official history cannot touch it.